Resume

Education

Princeton University

Bachelor of Science and Engineering, Computer Science 2014

  • Conducted independent undergraduate research in Human-Computer Interaction under Dr. Rebecca Fiebrink.

Work

Seattle Makers

Director of Strategy (Feb 2023 - Aug 2025)

  • Conducted member interviews and community-wide surveys to understand user needs, applying qualitative and quantitative analysis to inform programming, organizational priorities, and operational improvements.

  • Guided makers through end-to-end hardware prototyping, providing practical instruction in CAD, 3D printing, laser cutting, woodworking, and textile design.

  • Supported a smooth organizational transition into a workshop three times the size of the original space, coordinating across volunteers and contributing to expansion planning.

Service progression: Volunteer, February 2023–May 2024; subsequently hired into a staff position.

University of Washington

UX Researcher (Sep 2019 - June 2022)

  • Smartphone-Based Pulse Oximetry: Led user research and hardware prototyping for a novel smartphone-based pulse oximeter, translating human needs into physical designs through CAD modeling, 3D printing, low-fidelity prototyping, and usability testing.

  • Flexible Robotic Skin: Fabricated flexible, tactile-sensing robotic skin prototypes using 3D printing, silicone molding, and custom microfluidic sensor circuitry; refined fabrication methods to improve the prototyping process.

  • Protective Medical Equipment: Designed custom protective face shields for ophthalmologists using CAD and 3D printing, evaluating comfort, biological fit, and safety to inform design improvements.

  • STEM Education Hardware: Designed interactive educational toys and hardware kits incorporating custom circuitry, 3D printing, and laser cutting to teach children foundational concepts in electronics.

NASA Human-Computer Interaction Group

User Experience Researcher (Sep 2014 - Aug 2018)

  • AR Smart Tool Tracking: Designed and evaluated an augmented reality and connected-hardware tool management system to streamline asset tracking and support astronaut autonomy during spaceflight operations.

  • Cross-System Search: Led UX research for a data integration tool that unified search across systems used in crewed spaceflight operations, supporting operational workflows across multiple missions, including Artemis II.

  • Mission Safety Software: Led user research, usability testing, and design across a suite of mission safety software supporting crewed spaceflight operations including International Space Station and Artemis programs

Volunteering

Provail

Assistive Technology Lab Volunteer (March 2026 - present)

  • Adapt toys with accessible switches for children with disabilities, contributing to the Pacific Northwest Adaptive Technology Library.

  • Design custom adaptive switches using CAD to support accessible interaction and individualized assistive technology.

North End Makerspace

Community Team Volunteer (Feb 2026 - present)

  • Revitalize community-building activities by organizing meetups and strengthening opportunities for member engagement.

  • Support fellow volunteers in planning and coordinating events, helping build a more connected and active maker community.

Skills

User Research

  • Artifact analysis

  • Contextual inquiry

  • Interviewing

  • Affinity Diagramming

  • Workflow Diagramming

  • Sequence Diagramming

  • User Stories

  • Personas

  • Heuristic evaluation

  • Survey Design

  • Statistical Analysis

2D Prototyping

  • Paper prototyping

  • Figma

  • Wireframing

3D Prototyping

  • 3D printing

  • Laser Cutting

  • CAD

  • Arduino

  • Electronics

  • Cardboard prototyping