Resume

Education

Princeton University

Bachelor of Science and Engineering, Computer Science 2014

  • Conducted independent undergraduate research in Human-Computer Interaction under Dr. Rebecca Fiebrink.

Work

University of Washington

UX Researcher (Sep 2019 - present)

  • Led user experience research, prototyping, and usability testing of taking vital signs with a smart phone during telehealth visits.

  • Researched makerspaces on campus to make improvements and form campus-wide makerspace strategy.

  • Started the Center for Digital Fabrication at UW in response to makerspace research findings.

Maker-in-Residence (Jan 2019 -Dec 2019)

  • Created a series of educational toys to teach kids about rapid prototyping and digital fabrication.

NASA Human-Computer Interaction Group

UX Research and Design Project Lead (Sep 2016 - Aug 2018)

  • Led multiple UX project teams of 2-5 people.

  • Initiated and led research for new integrated search UI, still in use by NASA engineers.

  • Designed augmented reality and connected device application to decrease astronaut training time. Published in HCII 2017.

Junior UX Designer and Front-end Developer (Sep 2014 - Sep 2016)

  • Designed a web-based analytics tool that reduced data-entry errors and replaced stale data with realtime information.

  • Identified several low-effort usability fixes in a data visualization tool by conducting a time-effective heuristic evaluation.

Volunteering

Seattle Makers

User Researcher (Feb 2023 - present)

  • Ran survey and analyzed results to inform community-building strategy.

  • Interviewed members and distilled into insights about the community.

NASA Ames Research Center

International Women’s Day Speaker (Mar 2016)

  • Spoke at the NASA Ames Visitor Center describing my work researching and designing web apps for NASA and the career path that brought me there.

NASA Girls and Boys Mentor (Jan 2014 - Jan 2016)

  • Mentored middle school age girls for 5 weeks over the summer with hands-on science activities over Skype. Projects included biology, engineering, and computer programming.

Skills

User Research

  • Artifact analysis

  • Contextual inquiry

  • Interviewing

  • Affinity Diagramming

  • Workflow Diagramming

  • Sequence Diagramming

  • User Stories

  • Personas

  • Heuristic evaluation

  • Survey Design

  • Statistical Analysis

2D Prototyping

  • Paper prototyping

  • Figma

  • Sketch

  • Wireframing

3D Prototyping

  • 3D printing

  • Laser Cutting

  • CAD

  • Arduino

  • Cardboard prototyping